Designing a flood-risk education program in the Netherlands

Bosschaart, Adwin, van der Schee, Joop, & Kuiper, Wilmad. (2016). Designing a flood-risk education program in the Netherlands. The Journal of Environmental Education, 47, 271-286.

Some risks are hard to teach because people feel safe. Much of the Netherlands lies below sea level, yet many Dutch people believe the authorities have flooding fully under control. The researchers' own earlier studies found that students knew flooding was a national issue but did not see it as a risk where they lived.

The researchers designed a program for 15-year-old geography students in West-Friesland, a flood-prone region in the province of North Holland. They built it in stages. Seven geography teachers and four teacher educators reviewed each draft, listing its strengths, weaknesses, opportunities and threats. Two teachers then tried the lessons with one class each. This article describes the design and teachers' views; the program's effect on students was to be tested in a later study.

What the researchers found:

  1. The program follows the chain of events in a flood. The first lessons cover high water, how dikes fail, how floodwater spreads and how a flood affects residents. Later lessons cover what the regional water board (the local agency responsible for flood defenses) and residents themselves can do to prevent, reduce and prepare for flooding.
  2. Students do most of the work through active tasks. These include:
    • a 3D video game in which students play a dike patroller looking for weak spots during high water; if they miss them, the dike breaks;
    • a flood simulation of the school's own area, built with water board data, in which students choose where a dike breaks and then see how deep the water gets, including at their homes and school, along with casualties and costs;
    • interviewing relatives and friends about flood risk and preparedness;
    • fieldwork observing a nearby dike and judging its strength;
    • group projects on prevention and preparedness, ending in presentations meant to persuade others to prepare.
  3. Three design ideas emerged. The first is feelings: attaching feelings to familiar local places, such as the school's own street. The second is making flooding easy to picture and understand locally. The third is blending many methods: games, simulation, fieldwork, discussion and projects. The program aims for moderate concern. That means enough concern to prompt careful thinking, but not so much that students shut down or deny the threat. It always pairs the threat with ways of coping.
  4. Reviewers liked the variety and the local focus, and asked for more. Early reviewers praised the mix of methods, the problem-solving focus and the simulation. They asked for a bigger role for feelings and more student-led work on how to cope. The designers responded by adding reflection tasks and group projects.
  5. The classroom trial showed practical needs. Both trial teachers were very enthusiastic about the flood simulation. Students needed clearer instructions before the simulation and more time to reflect afterward. The fieldwork, set as homework, suffered because it clashed with assignments in other subjects. The teachers were convinced that vivid local flood information, paired with ways to cope, could change students' thinking without causing panic.
  6. Local agencies backed the program. The regional water board and the national ministry for infrastructure were pleased enough to sponsor an online version.

What this means for your practice:

These ideas come from a carefully tested design and from teachers' feedback. They are not yet backed by evidence of their effect on students.

  • Make the risk local. The whole program is built around students' own surroundings. The simulation, which shows water depth at familiar places like home and school, was the feature teachers liked most. If your area faces flooding or another hazard, local maps, agency data or a scenario set at your site can do the same work.
  • Pair the threat with what can be done. The program gives as much time to prevention and preparedness as to danger, aiming for concern without panic. When you show a vivid risk, follow it quickly with actions that people and agencies can take.
  • Prepare students for simulations, then debrief. The trial showed that students needed clearer instructions before the simulation and time to reflect afterward. Build both into your timing.
  • Get learners talking with family. Interviewing relatives was designed to get students explaining what they had learned and hearing other people's views. This adapts easily to family programs, camps and take-home tasks.
  • Connect screen work to real places. The dike fieldwork was meant to link what students saw in the game and simulation to the real landscape. If you set field tasks as homework, check the timing with the school first. Clashing assignments undermined fieldwork in the trial.
  • Partner with the local agency in charge. The water board supplied the simulation data and later sponsored an online version. Local agencies can offer data, sites and credibility.


RETURN TO RISK AND ENVIRONMENTAL EDUCATION EERESEARCH COLLECTION 

The Bottom Line

The researchers designed a seven-lesson flood-risk program for 15-year-olds, refined it with feedback from geography teachers and teacher educators, and tried it out in two classes. The program ties flood risk to students' own surroundings, using a video game about inspecting dikes, a flood simulation of the local area, fieldwork at a nearby dike, conversations with family and group projects on preparedness. Three ideas guided the design: linking feelings to local places, making flooding easy to picture, and mixing many teaching methods. The program aims for moderate concern, always balanced with what people can do. Teachers found the materials inspiring and were especially keen on the local flood simulation, but they asked for more time for instructions and reflection. For educators, the program offers a practical model for making an "it won't happen here" risk feel real and manageable.