Eco-CEO: The Game

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Eco-CEO: The Game

A person whose face is obscured by the top of the image ending sits at a desk covered with plants, a tablet, and business documents focused on sustainability.

In this free, web-based interactive simulation game, students (typically ages 14–18) run a company producing electronic goods (like smartphones, microchips, or e-bikes). Throughout the game, they are hit with external shocks like resource scarcity, market disruptions, and strict environmental policies.

It runs directly in a standard web browser with no heavy software installations required. It also features a "Print & Play" paper-and-cardboard version if a teacher prefers a screen-free, tabletop workshop.

For teachers trying the game for the first time, downloading the free PDF manual and card descriptions from the "Teaching Activities" page is helpful. Reading the event cards in advance allows teachers to see exactly how resource scarcity, carbon taxes, or design-for-repair investments alter company profitability. 

Teachers can also set up a trial game using a Two-Window Simulation set up:. 

  1. Go to the website Eco-CEO: The Game.
  2. Login as a ‘teacher’ and create a new game session on the teacher platform—you receive a session-ID.
  3. Open a second browser window (you many need to use private/incognito mode), go again to the website, but this time login as a ‘student.’
  4. You receive a login screen in which you can enter the session-ID and a team name.
  5. Switch to your teacher-window and start the game (you should see your team name has appeared).
  6. Switch to your student-window and start playing.
  7. As soon as the game announces a break, you should switch to the teacher window again to let the game proceed.

By moving back and forth between these windows, you can experience the whole game, both from the teacher’s side and the students’ side.

See the FAQ section of the website for additional information.

Go to Eco-CEO: The Game

A circular economy is a systemic approach to economic development designed to benefit businesses, society, and the environment. In contrast to a ‘take-make-waste’ linear model, a circular economy is regenerative by design and aims to gradually decouple growth from the consumption of finite resources. View more resources in the Circular Economy PRO Picks collection >