The Circular Families Game
This open-access "Print & Play" educational resource introduces social innovation and circular economy strategies across five urban sectors: building, product, food, green infrastructure, and mobility. Using familiar gameplay styles like "Happy Families" or fast-paced card passing, students collaborate to group cards into 13 distinct circular families by matching core actions: take, make, use, and recover.
By assigning students distinct "Circular Citizen" identities based on their choices during play, it empowers them to think critically about the diverse human and structural factors needed to build a sustainable, zero-waste project or business. The resource is accessible for a wide audience, designed for ages 6 and up, making it ideal for elementary through high school classrooms (grades 1–12).
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A circular economy is a systemic approach to economic development designed to benefit businesses, society, and the environment. In contrast to a ‘take-make-waste’ linear model, a circular economy is regenerative by design and aims to gradually decouple growth from the consumption of finite resources. View more resources in the Circular Economy PRO Picks collection >